T-Mobile Creation Center
UI/UX/IA designer for mobile phone applications. Projects included competitive research, affinity diagramming, user scenarios, IA, wireframing, prototyping (paper and digital), establishing design patterns, documentation, final asset creation and other related activities.
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NDA = limited portfolio examples. But I did get some patents for advanced voice controls!
Interface sketches
This concept is directed at a younger, hipper age group who are used to interacting on multiple levels in multiple formats all at once. Square tiles suggest a game-like structure, ready to be explored, and information unfolds in a fractal way. You can zoom in and around multiple layers of information about someone. I would have loved to have taken this to a finished interface!

Concept diagrams
This is a Venn diagram I did to map out the proposed features for a project examining the future of mobile communication and how to make it more humanized. The Principles were from the project charter, and the Features were culled from hundreds of one-sheets from brainstorms we taped up all over the walls--this is my way of collecting them into a structure and identifying the major concept areas, and seeing where they fit with the overall project goals.
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Functional wireframes
Wireframes which mapped out the functionality for a project examining the future of mobile communication. This set describes RebelVox, an existing (non-T-Mobile) service. Some of our concepts were based on this, and I wireframed it as a spec project so as not to violate my NDA with T-Mobile. I can get really, really geeked out on wireframes. I love mapping out the strategy and scenario flows.
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© 2010 Paula Wood | paula_wood@yahoo.com | 206.650.2683